Lab
The home hero, unchanged, over eight backdrops. Open each; the switcher on every page goes to the next. Six are shaders lifted verbatim from react-bits and hosted in raw WebGL, two are Three.js scenes. Every page states what it weighs and what it reacts to. Behind this page: Aurora.
- AuroraSlow bands of light in the site's own colour language: blue where a result held, amber where it is unclaimed, red where it did not hold. The calmest of the eight and the easiest to read text over.
- Light raysVolumetric rays from above the page in the signal colour, leaning a little toward the pointer. Cinematic without being loud; the scrim keeps the reading column dark.
- SilkA slow fabric of deep teal with fine grain. Closest in spirit to the v5 atmosphere: the whole ground moves, nothing on it does.
- ThreadsForty fine lines of signal drifting across the page, thickest where they gather. The heaviest fragment shader of the set, so it renders at reduced resolution.
- Dark veilA neural-network-generated field (a CPPN evaluated per pixel) with faint scanlines. Organic and slightly uneasy, which suits a site about probes that lie.
- IridescenceOil-on-water interference in a cool palette. The loudest of the shaders; the scrim is doing real work here.
- HyperspeedA night road with car lights streaming in both directions, recoloured to the site's palette: red and amber leaving, blue and grey arriving. Three.js with bloom; the heaviest page of the set by far.
- Manifold9,216 points (96 × 96) on a surface that breathes; the points near the zero crossing, the decision boundary, glow in the signal colour. The home hero's field, in depth: as the hero scrolls away they collapse onto the ROC curve.